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adapted from gHiRo3, DeviantArt
(creative commons 3.0 license) |
One of the great changes to literary study in the digital age is the ability to do things with texts previously not possible, or possible only to few. While literature's new digital life has entailed some disorder, it has has generally proven an enormous benefit, expanding the reach and role of literature as never before: providing
access to and exposure of literary texts otherwise unknown or unavailable; adding a variety of
aids for interpreting and exploring texts; opening
new methods and theories of analysis; putting literature to new
creative and educational uses; and generally giving new life to old texts. By multiplying the media through which texts are experienced, it has benefited both the creators and consumers of literary works.
What can be learned by playing with literary texts through various new media? Plenty. Using
Moby Dick as a test case, I'd like my students to explore various ways of mediating literature digitally. As they do so, I want them to pay attention to how these electronic ways of dealing with literary texts open up the texts to new audiences, new meanings, and new uses. I hope that they will see that meaningful mediations do not require highly sophisticated tools in every case.